Programming Power - Assignment Instructions
Key Goals
- Use a theme word that is a current focus for the children
- Apply holistic thinking by using the word generator to develop ideas
- Use the top-down method to organise your program in theme
- Clarify the emotional kick in an activity using the Fun Loop
- Clarify cause & effect and logic using the Control Loop
- Develop logical reasoning (evidence) using the Scientific Method
- Intentionally hide (lock up) knowledge so children can discover
Remember: every method be it the fun loop, control loop, scientific method, or word generator is a teaching tool.
It's a tool that is only used for a very specific purpose.
You will be asked to upload an image of your topic map and images of your interaction.
Collaboration
You can approach your centre manager and/or the room leader to seek support.
- Share their perspectives on how to apply the new idea
- Support you in the planning
- Help you determine the best time to apply it in your usual program
- Share their perspectives on how to apply the new idea
- Support you in the planning
- Help you determine the best time to apply it in your usual program
Assignment Logic

Observe an Interaction
Make this your key word or starting point for holistic thinking.
Assess the Interactions
Design a New Interaction
Make a note of any new ideas that match another topic you are running in your class, then keep generating ideas.
Once you have a nice collection of ideas, we want to see you:
- make an interaction that connects the theme word to idea#1 of your choice.
- make an extension lesson from idea#1 that wouldn't usually be associated with the theme word
e.g in the video lessons, we made a strange connection between electricity and plant-life.
We want you to apply the same approach.
When you finally decide which ideas you want to teach, ask yourself
In summary,
- Generate ideas with the word generator
- Design a lesson that connects the theme idea to idea#1 of your choice
- Run that lesson
- Design an interaction that extends from idea#1 and make the extension unusual
- Run that lesson
Remember, your designs should be in the category of STEAM education.
Design Guide
EYLF Practice:
EYLF Outcome 4.1 and 4.2.

key word:
the key word is...
etymology:
the origin of the key word is...
question:
what's the connection between the key word and the origin word?
key word:
the origin word has a synonym that is...
question:
what's the connection between the key word and the synonym word?
search engine:
search it in a search engine
repeat...
Action Your Plan
Reflect on the Outcomes
You will be asked to upload a PDF of your topic map.
Get in touch
-
PO BOX 534
Kellyville NSW 2155 -
lw@thesonickitchen.com.au
-
0400 795 806
Stay in the Loop!
Collaboration
If you are the only person In your centre doing this course?
You can approach your centre manager and/or the room leader to seek support.
- Share their perspectives on how to apply the new idea
- Support you in the planning (i.e do you apply it to an interaction you have already planned? or make a new one?)
- Help you determine the best time to apply it in your usual program
If you have other colleagues doing this course?
You can work with your colleagues online (using the learning platform chat, or video conferencing) or in-person
- Share their perspectives on how to apply the new idea
- Support you in the planning (i.e do you apply it to an interaction you have already planned? or make a new one?)
- Help you determine the best time to apply it in your usual program